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(TFT) Helter Skelter: legacy of L1 (Bone Hill)



Dear all,
now Bone Hill ( I had a copy and sold it long ago) was a fairly ordinary
dungeon for AD&D but there was one okay idea in it - Skelters & Zombires
(though the names were a bit silly-sounding). How's this:

new spell - IQ 20 (or 21 - comments?)
HELTER SKELTER (or IMBUE ZOMBIE WITH SPELLS)
The origins of this spell are lost, the mage who would atmit to creating it
would probably be lynched anyway. Basically, this spell is a way of imbuing
a skeleton or zombie already created by the spellcaster with some sentience
and spellcasting ability. Philosophers are currently arguing over whether
this is harnessed or duplicated from the spellcaster himself or by somehow
capturing a spirit from the aether somehow. In any case, what happens is
that the undead creature gains an IQ of 8 and limited ability to cast
spells, while remaining under the control of the spellcaster. The new
creature is referred to as a Skelter (if from a skeleton) or a Zombire (if
from a zombie). Once created, the creature gets a 3/IQ roll to see if it
remains under the control of the caster. If it succeeds, it will attack or
flee and seek revenge later, depending on the situation. The ST cost is 10
ST plus 5 ST for each IQ 8 spell the wizard wants to give the creature
(maximum of 3, thus obeying the rule of 5 wtih the 1st 2 enchantments being
the creation and the 'skeltering' process respectively.). The wizard, or an
apprentice with Aid spell,  must know the IQ 8 spells to give. In all other
ways, the Skelters and Zombires are similar to their predecessors. They
look identical to them, though some wizards may dress them up to look like
a lich or undead wizard to scare adventurers. 

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