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(TFT) TFT: Griefs
Michael writes . . .
>Someday I intend to do an expansion on the "Ships & Swords" article
>by Glenn L. Williams, combining it with the Ram Speed Mircogame to
>create sailing ship rules... The Milton Bradely game "Conquest of
>the Empire" has some great little ship miniatures as well.....and
>of course, the Milton Bradely game "Broadsides and Boarding Parties"
>has a 25mm sized plastic pirate ship as well and some pretty good
>sailing rules as well...
I understand that Steve Jackson was into Legos in a big way, and designed
a pirate ship game around them. That was a few months ago . . . he must
have finalized the design by now.
Joe writes . . .
>AM really made TFT a role-playing system. I felt this could be used
>either to add depth to a campaign, or could drag one down with all
>the details. Every game I ever played ended up using a hybrid of
>rules, most from the books, but some workarounds to speed up gameplay.
::raises hand:: Yep, me too. For my campaign I have about a 32-page
handout covering rule changes, new spells, etc. . . and we've playtested to
the point that additional changes are becoming few and far between.
Fortunately it hasn't been all that hard to put it all together; TFT lends
itself well to modification.
srydzews writes . . .
>Here's a creature that I thought someone might find useful.
>They worked out fairly well in a city adventure I ran last
>year.
>
>Griefs
Hey! I like these little bastards a lot. I think I'll try to
incorporate them into my next adventure. Thanks for creating them, and to
everyone else for new monsters. 8^)
Dave Seagraves
Seagraves Computers dseagraves@austin.rr.com 1 (512) 255-2760
Taco Bell: Good food, chintzy portions, false advertising, criminal staff
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