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Re: (TFT) House Rules?



----- Original Message ----- From: "Margaret Tapley"
Subject: Re: (TFT) House Rules?


I've been thinking about doing something similar, but with magic and
based on the four classical elements. The idea is that a wizard
character can decide to specialize in one particular element. Then,
spells related to that element are easier either to learn or to use,
and he also gets to learn spells unique to that element. So a wizard
specializing in Fire might be able to cast the Fire spell at no ST
cost, or learn it at IQ 8 instead of 9, or get a DX bonus when casting
it, or some combination of those (Right now I'm in favor of the DX
bonus idea, but something else might occur to me later...). Ty's site
had some ideas for elemental spells, which I'll probably use.

The system would, obviously, have to be balanced, which means that a
specialist would have more trouble casting spells outside their
specialty than a non-specialized wizard would have with those same
spells. Hmm...


Answers.com says that there are around 500,000 elephants around in Africa and about 40,000 in Asia. If elephants were dragons that means 135,000 years of youth potions all told.
Thinking about components...
Anyway...
I've been thinking about spells as being a kind of circut.
A power supply might represent fST, Capacitors build potential dam, Resistors and Diodes as control elements with one set pet spell effect, Coils for range and so on. Quite a bit of interposistion ought to happen, like a resistor element being represented by a verbal component of x-many sylables, a gesture of x-many motions, a physical componet or even so many fST with more developed wizards having more options. To go elemental I'd probably tie the above to specific components for each element like porus lava rock for the resistor role in fire spells and so on. There's still a lot to be done to make this workable but I've already put up some stuff and would be happy to post more if it sounds interesting. I like the concept of it though with a powerful wizard potentially being able to create powerful spells on the fly so to speak.
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