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(TFT) Computerization of Metagaming



On a side note to the current discussion:

Someone mentioned that it wouldn't make much sense to write a computer
version of a board game that simply duplicated the game in every way. I
disagree. I have been learning about hex programming simply for this reason!
I'm going to be making my own versions of Ogre, Chitin, and Melee/Wizard.

There's lots of reasons for this:

1. To see if my programming skills are up to a total recreation of a board
game. I did this once before with a game known as "Light Sabre Dueling."
2. To have a computerized opponent and somehow come up with ways for it to
play a good, strategic game.
3. A way to explore strategies without sorting and manipulating lots of
little counters.
4. A convienient way to play a two-player game with the computer handling the
moving of pieces, selection of targets, and checking of rules.

--
--Tim
No electrons were harmed in the creation of this message.
tienxs@pacbell.net
http://tim.burleson.com


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