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(TFT) easy rolls...another way
Just something to think about: another way to make
2d rolls somewhat less trivial would be to say
that you still roll 3d6, but if you blow the first
roll you get a second shot at it. This isn't real
elegant, but how often do you really have to make
a 2d roll anyway? And of course for a 1d roll you'd
be allowed two-rerolls. Here's the chance of success
given target numbers from 5 to 15:
normal 1 reroll 2 rerolls
5- 4.6% 9.1% 13.3%
6 9.3% 17.7% 25.3%
7 16.2% 29.8% 41.2%
8 25.9% 45.1% 59.4%
9 37.5% 60.9% 75.6%
10 50.0% 75.0% 87.5%
11 62.5% 85.9% 94.7%
12 74.1% 93.3% 98.3%
13 83.8% 97.4% 99.6%
14 90.7% 99.1% 99.9%
15+ 95.4% 99.8% 99.9%
This method would have the advantage of keeping
the chances of critical success/failure roughly
the same as they are now--if you blow the first
roll it doesn't matter what you rolled, but if
you roll an 18 on the your last allowed roll,
things go kablooey.
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