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(TFT) Dave's timing
Dave mentions,
However, someone here mentioned the idea that a five second turn is quite
a long time to merely draw a weapon and do nothing else that turn. I may
just decide to make drawing a weapon a "zero-time" action, but I'll have to
think about it some more.>>>>>
Realistically, I believe the five second time frame is correct for the
drawing and "preparation" of the weapon for use. So the time scale is
somewhat close to realistic. This is the one thing that irritated me with
GURPS. In "one" second, a person could move a short distance, dodge, parry,
and block incoming attacks, and still attack with their weapon.
As for the range chart, fix it for the e-mails by using spacing rather than
Tabs and then we can talk. It looks interesting BUT it is hard to decipher.
I have never really had a problem with the range system as it is unrealistic
or not.
As far as combat rules go, TFT is one sided when it comes to the attacker.
I have added parrying and shielding rules that I have created of have
modified from the list entries.
Yours in Cidri,
Justin
Have you ever noticed that almost all the dead airborne in Saving Private
Ryan are 82nd Airborne? Wonder what General Galvin thinks of that. He live
just up the road in Williamsburg, VA. What happened to your diatribes on
Taco Bell?
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