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(TFT) TFT: Re: Dave's timing
Justin writes . . .
>Realistically, I believe the five second time frame is correct for
>the drawing and "preparation" of the weapon for use. So the time
>scale is somewhat close to realistic. This is the one thing that
>irritated me with GURPS. In "one" second, a person could move a
>short distance, dodge, parry, and block incoming attacks, and still
>attack with their weapon.
Yeah, that was a problem with Car Wars as well -- effectively each turn
was 1/10th or 1/5th of a second. There was even a Murphy's Rule about it.
Looks like I'll say no to zero-time weapon draws then -- which then makes
Fast Draw something useful to learn.
>As for the range chart, fix it for the e-mails by using spacing rather
>than Tabs and then we can talk. It looks interesting BUT it is hard to
>decipher.
Sorry about that. I have the same problem with others' scrambled charts,
and I myself end up just ignoring them. Here's a prettier one:
RANGE TABLE
Range Detection
MH/hexes Penalty Distance
0 0 0
1 -1 1
2 -2 2
3 -3 3
4 -4 3
5-6 -5 5
7-8 -6 7
9-11 -7 10
12-16 -8 13
17-23 -9 19
24-32 -10 27
33-45 -11 38
46-64 -12 54
65-91 -13 76
92-125 -14 110
126-190 -15 150
191-250 -16 210
251-350 -17 300
351-500 -18 420
501-700 -19 590
701-1000 -20 840
1001-1400 -21 1200
1401-2000 -22 1700
2001-2800 -23 2400
2801-4000 -24 3400
4001-4500 -25 4800
4501-8000 -26 6700
x1.4 -1 x1.4
>As far as combat rules go, TFT is one sided when it comes to the
>attacker. I have added parrying and shielding rules that I have
>created of have modified from the list entries.
Sounds interesting. Last year I subscribed to the theory that better
weapon skill allows one to /defend/ better more than attack better, which is
probably why a sword battle between two masters takes so long (at least in
the movies). My own reality testing shows that it's easier to attack
someone with a melee weapon than it is to defend against such an attack,
which made me think of having characters make defense rolls instead of
attack rolls in combat.
Are your parrying/shielding rules on the web or in the archives? Did you
send these to me . . ? I don't remember for sure.
Pfc. Dave Seagraves 101st Airborne Division
Texas Military Historical Society (WWII reenactors)
Sniper squad forming to defeat the krauts -- join us!
1 (512) 835-7527 http://members.aol.com/txmhs
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