[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index]
Re: (TFT) Slippery Demons
From: "Quite Confused" <Confused3141@hotmail.com>
> But the gargoyles links to another idea: Couldn't a natural teleporter
> 'port _above_ a target, and fall into HTH?
>
> I would say yes, treating it like a flyer dropping for HTH.
>
> <sigh> I miss my gargoyles...
On behalf of the people who have to play in that campaign PLEASE stop
giving
him ideas like that.
Jay
"Wait a second guys. Where in hell are we going 'exactally'?"
S Doucet destroying yet another campaign.....
The ?always on? gate.
One person = one activation.
What if they are holding hands?
A 6-Hex long snake would only count as one activation.
Would a rope keep the gate ?open??
If the rule was ?Gate activates for air? I imagine it would never turn
off. Is it possible to have an ?always on? gate? In my campaign it is so.
The use of activation and deactivation is just for security. Those gates
that are supposed to be secret, restricted, or activated by certain
celestial events.
I use the ?always on? gate a lot. Too much maybe. It simplifies
commerce. All trading is done through gates in Branya. They are more
reliable. One roll to activate and then it stays on. Gates are used to
fill wells with continuos fresh water, ventilate deep mine shafts, and
provide refrigeration. One end in the arctic and the other in the meat
cellar. Gates are as common in my campaign. As common as magic items are
rare, and magic items are very rare.
The ?always on? gate is issued by the Wizards Guild and has a rule that
it deactivates only if the Wizards Guild decides it should. Unauthorized
gates are hunted down and destroyed. A Gate key magic item (to detect and
control gates) is the same thing as a police badge. All very dull to the
reader I?m sure, and not very TFT either. I stand on GM?s prerogative here.
Now to why I brought it up.
After years of playing in my campaign, and never once beating the
forces of hell, the players learned that the Dwarves may have dug too deep,
and they may have broken into the upper layers of hell, but the actual
enterance to hell was a gate. That was why the had never found it before.
Not just because they couldn?t get deeper than the third level of the pits
without dying (I?m a mean GM to Justin). They had been looking for some
kind of crack or crevice, something with sulfur fumes coming out of it, or
something with Cerberus chained up outside.
They knew the only way to really win the ?war of death with hell? was
to seal the breach. Now they just had to destroy the gate. They had
already learned (after years of playing) that every chaos creature was just
one of their own dead returned from hell. They reasoned that if the breach
was sealed then chaos would go back to having a finite number of men. As it
stood, killing just added to their total strength. That and the gate would
never fail, as it was ?always on?.
Now these guys were high powered. One character had invented a 21 IQ
spell. Another wizard was wielding Two finely made silver Great Swords. I
was having a hard time challenging them anymore (I was young) and I decided
to kill all their characters off and make them start over. Low power
characters can be more fun. So I made a plan and put it into action.
Lord Aragorn got wind of their information and wanted to finance the
adventure that would win the war once and for all. The characters were hot
for the deal. They were invited to move into the castle and given positions
over the mercenary guilds. For nights Aragorn and his council of advisors
planed. When the characters would pop in to the map room they would find
cigar smoke, debate, and much planning. Aragorn would look up and say
?We?re almost ready.? They didn?t sleep and had healing potions sent up so
they could keep going.
This gave the characters a week of game time to get their stuff
together, and pick up any supplies they thought they would need. Then one
day Aragorn came downstairs in his glowing mithril fine plate and said ?Lets
go!? On their way to the Hall of Elven Magic (A.K.A. wizards guild) Aragorn
explaind the plan. ?We?re gonna pay the Hall to summon a demon for each one
of us, all at the same time. We?re gonna have them tell the demons to ?take
us to hell?. From there we will follow the crowds and fight our way to the
gate. We will use the gate to exit, and then destroy it from the other
side.?
Breif break for more back ground. Please bear with.
Shawn Damon Doucet, should have been a Lawyer. He could rape any game
rule, and he couldn?t be fooled. We had just met so I didn?t know any
better. I let him play on of Aragorn?s UCV followers, so he could sit in on
the session. Anyway, the point is he wasn?t even supposed to be playing
that day.
The party gets to the Hall of Elven Magic, and Gnarl (Shawn?s
character) says ?Wait a minute guys. I mean I understand that no one has
found the gate before, and that it will be much easier to find from hell,
but where in hell are we going? Literally??
The other players just laughed. They thought he was making a pun. You
know. They all had that ?look at the cute newbie? expression on their face.
I got nervous. Shawn, a normaly soft spoken and shy person asserted
himself. ?No really. Where IN hell are we going. LITERALLY?? They all
just laughed again. One guy answered him and said they were going to
destroy the gate and win the war, as though he hadn?t been paying attention.
At this point I?m thinking to myself, ?this pun may just save my plan?.
Shawn, looked down at the table. He took a breath and then looked up.
?Aragorn. Where are the demons going to take us? Specifically.? That
tore it. The players were now interested. They made the Wizards summon a
test demon first and ask him. Here is the demon?s answer.
?To the infinite plane of fire, where all of you will take 4 points a
damage a turn, until you are dead dead, dead.?
They summoned the demons anyway, but instructed them to take them to
the gate instead. The gate was destroyed. The war was won. No one died.
Did I mention that Shawn shouldn?t have even been playing that day?
David Michael Grouchy II
_________________________________________________________________
Get your FREE download of MSN Explorer at http://explorer.msn.com
=====
Post to the entire list by writing to tft@brainiac.com.
Unsubscribe by mailing to majordomo@brainiac.com with the message body
"unsubscribe tft"