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Re: (TFT) magic and labour
- To: <tft@brainiac.com>
- Subject: Re: (TFT) magic and labour
- From: "Quite Confused" <Confused3141@hotmail.com>
- Date: Thu, 1 Mar 2001 00:25:05 -0600
- References: <F134C6HixqDCZx4FR0r00018df4@hotmail.com><002701c0a0ff$72838360$35010c3f@com.au><v0421010db6c18cbf47bc@[154.5.152.73]><OE4871yEXUIEAOeIiGX000004e9@hotmail.com> <v04210113b6c2f2c26095@[154.5.152.73]> <004901c0a273$e81b0ec0$9fe0223f@com.au> <001501c0a1e0$d290b8e0$4b100a0a@etcconnect.com>
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> Of course, this relies on a lot of magic being around.
Just watched the last episode of the first season of Monty Pythons Flying
Circus and they had a a whole bit about 'what if the bobbies could use
magic?' Lot's of 'magic wands' and 'broomsticks' about. Quite funny, but
also much along the same lines on a serious side.
> > Maybe there's a local wizard who runs a building business with summoned
> > elementals nearby (he's adapted the spell to get a special digger-earth
> > elemental and he ain't gonna divulge the secret to anyone....).
> > Cas
>
> Not to mention streetlights and other 'modern' amenities. If Gates are
> prevelant, they are the analogue to the modern transportation system. Part
> of the reason that modern cities can grow so large is that they have a
> steady supply of goods coming in. If all you have is a dirt path and
> oxcarts, this is a problem. But, if you can use Gates from the
agricultural
> centers to the cities, then you have better, fresher distribution. And you
> could probably insecticide pretty well with Cleansing and such.
>
> Of course, this relies on a lot of magic being around.
>
> Neil Gilmore
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