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Re: (TFT) Solo 1, Yes, I am a vampire
Noon the seventh day, Yes, I am a vampire
Eva follows you everywhere with her bow ready. You have explained to
her that your instructions are to let the wizard come. Let him set up a
gate. Then ambush him from behind.
Restlessly you have been walking around the sleepy little settlement.
The vampire children are still resting in Eva?s attic. Everything is as
ready as its going to be.
The sun light doesn?t seem to bother you. Regardless you and Eva go
inside the chapel to wait. The two of you sit there silently for hours.
Y?all say nothing. Slowly your hearing extends through the walls. There is
nothing moving anywhere. Outside you can hear an occasional bird. The
rustle of the wind. Otherwise everything is quiet and still. You get the
feeling that the two of you sitting here like this, silently, listening, you
would know if someone was walking in the woods a kilometer away. You are
sure you would hear them.
It is getting late in the after noon. You have watched the sunlight
from the west windows move across the floor of the chapel. Now it is
touching the east wall. The sun is getting low in the sky. This is when
you are almost deafened by a loud thunderclap. In a snapping of his black
robes a wizard appears out of thin air in front of the altar. He has a
staff and his back is facing you. He quickly turns around and his face
lights up when he sees you. You immediately notice that he is wearing a
necklace with the largest diamond you have ever seen in your life.
Eva and you rise from the pew and go to meet him. He speaks first ?Well
done Lubik. I was worried you might get eaten by a gator before you made it
this far.? You speak to him formally and with grace ?Welcome. We are
pleased to have your magus in our little village.? He smiles at this and
stops in front of the two of you. ?I trust Eva was able to keep you safe in
the ghastly swamp.? You respond to this before Eva says anything. ?She has
been a blessing, and a wonderful guide.?
All of a sudden he becomes all business. ?Well lets get this gate open.
The others are waiting.? With that he strides out of the chapel. The two
of you follow. He goes to a spot where there is a path that seems to go
nowhere. He strikes a wizardly stance and goes into a ritual. He stretches
forth his staff with his right hand and grasps the diamond necklace with his
left. He starts speaking in a strange tongue. Suddenly the glimmering
outline of a gate appears.
Without missing a heartbeat you attack him from behind. This is going
to be a charge attack for double damage with your magical spear at DX+7
total. Your only real chance will be to aim for the head. If you can do
five points of damage, after armor, it will knock him unconscious.
Unbeknownst to you he has a ring of Iron Flesh which stops six points of
damage from all attacks. This will make Eva?s bow useless unless she scores
a critical hit. The average damage of your spear, with two hands (1+1), is
4.5 or nine points on a charge attack. This will only do three points after
armor. Not enough to knock him out. You will have to eleven or more
points. Your chances are not good. Don?t forget that it is DX-6 to strike
the head.
If he can fight the next turn he will roast you with a 6D wizards wrath
for 6+6 damage. Eva will fall the turn after that.
Since wizards wrath can be shaped like anything he wants, he will shoot
silver crosses at you. Your only hope is to do massive damage to the head
on the first blow.
Omni, Head of the Wizard?s Guild
ST: 10
DX: 15
IQ: 38
MA: 10
Strength battery 76 points, -70 spent already
Staff of Power 2D
Iron flesh ring, stops (6)
Boots of speed movement
Rope of spell sheild, self powered
Belt pouch with 80 peices of gold
Holy symbol
Astral projection 10, Telepathy 4+1, Cleansing 20, Gate 50/50, Long
distance teleport 20, Wizard's wrath 1 per 1+1, open tunnel 10, Weapon armor
enchant, lessor magic item creation, greater magic item creation, summon
demon, literacy (1), write scroll, explosive gem 5 per D, 7-hex illusion 5,
7-hex fire 4, 7-hex wall 6, Mage sight 2+1, Unoticeability 4+2, Control
person 3+1, flight 3+1, Lock/Knock 2, Reveal/Conceal 2, giant roap 5, mega
hex sleep 8, wards 2, pentagram 5+1, Shapeshifting 20/10, Aid 1 per 1,
remove thrown spells 2, remove curse 20, Insubstantial 4+2, repair 6, speed
movement 2, spell sheild 3+1, summon 7-hex dragon 5+2, trance 10, Iron Flesh
3+1
David Michael Grouchy II
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