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Re: (TFT) Solo 1, Yes, I am a vampire



Noon the seventh day, Yes, I am a vampire

Eva follows you everywhere with her bow ready. You have explained to her that your instructions are to let the wizard come. Let him set up a gate. Then ambush him from behind. Restlessly you have been walking around the sleepy little settlement. The vampire children are still resting in Eva?s attic. Everything is as ready as its going to be. The sun light doesn?t seem to bother you. Regardless you and Eva go inside the chapel to wait. The two of you sit there silently for hours. Y?all say nothing. Slowly your hearing extends through the walls. There is nothing moving anywhere. Outside you can hear an occasional bird. The rustle of the wind. Otherwise everything is quiet and still. You get the feeling that the two of you sitting here like this, silently, listening, you would know if someone was walking in the woods a kilometer away. You are sure you would hear them. It is getting late in the after noon. You have watched the sunlight from the west windows move across the floor of the chapel. Now it is touching the east wall. The sun is getting low in the sky. This is when you are almost deafened by a loud thunderclap. In a snapping of his black robes a wizard appears out of thin air in front of the altar. He has a staff and his back is facing you. He quickly turns around and his face lights up when he sees you. You immediately notice that he is wearing a necklace with the largest diamond you have ever seen in your life. Eva and you rise from the pew and go to meet him. He speaks first ?Well done Lubik. I was worried you might get eaten by a gator before you made it this far.? You speak to him formally and with grace ?Welcome. We are pleased to have your magus in our little village.? He smiles at this and stops in front of the two of you. ?I trust Eva was able to keep you safe in the ghastly swamp.? You respond to this before Eva says anything. ?She has been a blessing, and a wonderful guide.? All of a sudden he becomes all business. ?Well lets get this gate open. The others are waiting.? With that he strides out of the chapel. The two of you follow. He goes to a spot where there is a path that seems to go nowhere. He strikes a wizardly stance and goes into a ritual. He stretches forth his staff with his right hand and grasps the diamond necklace with his left. He starts speaking in a strange tongue. Suddenly the glimmering outline of a gate appears. Without missing a heartbeat you attack him from behind. This is going to be a charge attack for double damage with your magical spear at DX+7 total. Your only real chance will be to aim for the head. If you can do five points of damage, after armor, it will knock him unconscious. Unbeknownst to you he has a ring of Iron Flesh which stops six points of damage from all attacks. This will make Eva?s bow useless unless she scores a critical hit. The average damage of your spear, with two hands (1+1), is 4.5 or nine points on a charge attack. This will only do three points after armor. Not enough to knock him out. You will have to eleven or more points. Your chances are not good. Don?t forget that it is DX-6 to strike the head. If he can fight the next turn he will roast you with a 6D wizards wrath for 6+6 damage. Eva will fall the turn after that. Since wizards wrath can be shaped like anything he wants, he will shoot silver crosses at you. Your only hope is to do massive damage to the head on the first blow.

Omni, Head of the Wizard?s Guild
ST: 10
DX: 15
IQ: 38
MA: 10
    Strength battery 76 points, -70 spent already
    Staff of Power 2D
    Iron flesh ring, stops (6)
    Boots of speed movement
    Rope of spell sheild, self powered
    Belt pouch with 80 peices of gold
    Holy symbol

Astral projection 10, Telepathy 4+1, Cleansing 20, Gate 50/50, Long distance teleport 20, Wizard's wrath 1 per 1+1, open tunnel 10, Weapon armor enchant, lessor magic item creation, greater magic item creation, summon demon, literacy (1), write scroll, explosive gem 5 per D, 7-hex illusion 5, 7-hex fire 4, 7-hex wall 6, Mage sight 2+1, Unoticeability 4+2, Control person 3+1, flight 3+1, Lock/Knock 2, Reveal/Conceal 2, giant roap 5, mega hex sleep 8, wards 2, pentagram 5+1, Shapeshifting 20/10, Aid 1 per 1, remove thrown spells 2, remove curse 20, Insubstantial 4+2, repair 6, speed movement 2, spell sheild 3+1, summon 7-hex dragon 5+2, trance 10, Iron Flesh 3+1

   David Michael Grouchy II
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