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RE: (TFT) Fatigue Damage?
Hi all,
I treat the two as different forms of damage.
Also I don't allow normal fatigue to kill you, (you fall
unconscious first). In those rare cases where people
die of fatigue (usually fatigue and exposure or fatigue
and sickness) I say that in this case the character
takes fatigue damage until they are at zero, and then
they start taking real damage.
Rick
On Wednesday, August 22, 2001 11:38 AM, Michael Taylor [SMTP:MichaelTaylor1@compuserve.com] wrote:
> Right now there seems to be a difference in the TFT rules between fST
> (fatigue) damage caused by casting spells and "Subdual" damage (AM:26)
> caused by trying to knock someone out.
>
> This means that you can currently kill yourself if you do nothing else but
> cast more spells than you have ST.
>
> How do most people rule on this? Leave it alone? Treat Subdual and fST
> damage the same?
>
> Just curious
> Michael
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