[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index]
RE: (TFT) Fatigue Damage?
As an interesting aside point (at least interesting to me). The recent deaths
on NFL and College football practice fields demonstrate that even highly
conditioned athletes can and will die from what in some cases was ultimately
fatigue. Fatigue damage Vs subdual damage Vs "real" damage is more of a
convenience for the game.
This doest make it wrong to have different damage types - a game has to be
playable not realistic (ask any table top wargamer who has suffered through a
realistic war game - UGH !)
Chris Lauricella D.O.
Tbones@dnaco.net
Death is a release from the impressions of the senses, and from desires that
make us their puppets, and from the vagaries of the mind, and from the hard
service of the flesh. - Marcus Aurelius
[demime 0.98e removed an attachment of type application/ms-tnef]
=====
Post to the entire list by writing to tft@brainiac.com.
Unsubscribe by mailing to majordomo@brainiac.com with the message body
"unsubscribe tft"