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Re: (TFT) Fatigue Damage?
> Ahhhhh. haaaaa. hahah. O.K.
>
> Uh, allow me to say timidly [scared I'm gonna get my hand bitten off]
> that what you say about Chainmail is true.
Actually, it's false. (I'm sure that's what you meant.) You are correct
when you say:
> Notice that in the general Chainmail rules, one rolls for a kill and
> there is no wounding.
Sorry. I was thinking of Swords and Spells, but that came out *after*
D&D. My bad.
> That being said I still think TFT is the best, simplest, fastest, most
> comprehensive fantasy combat system.
No argument there.
> I just thought I would be interesting to mention that
> in the dim misty dawn of RPGs there were no hit points at all.
True. My humblest apologies!
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