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(TFT) more on alcohol



An idea ( I like the alternate -1 adjDX, -1 adjIQ (though I'd just roll a
die (1-3 = DX, 4-6 = IQ lost, as different people act differently when
drunk).
For every -1 adjIQ, a drunken person gets a -1 on IQ for resisting
spells/effects EXCEPT those causing FEAR (like from dragons), AVERT or
CONTROL  ( a sauce-ridden brain can be tricky to monitor/drive) when a +1
bonus applies (dutch courage)
Cas
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