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Re: (TFT) Copyright discussion-Lawrence Lessig
- To: tft@brainiac.com
- Subject: Re: (TFT) Copyright discussion-Lawrence Lessig
- From: ed <edhogg@equus.demon.co.uk>
- Date: Wed, 16 Jan 2002 00:16:53 +0000
- In-reply-to: <NLEPLMMDEMLMDEHLBFLOEEIHFCAA.rsmith@lightspeed.ca>
- Organization: Team Rodent
- References: <200112252003_MC3-EBE0-BDD2@compuserve.com> <NLEPLMMDEMLMDEHLBFLOEEIHFCAA.rsmith@lightspeed.ca>
- Reply-to: tft@brainiac.com
- Sender: tft-owner@brainiac.com
On Fri, 28 Dec 2001 20:00:07 -0800, "rsmith" <rsmith@lightspeed.ca>
wrote:
> I agree with those that say, dump TFT and use another
>quick and fast game system if Howard Th. is not willing to
>accept a reasonable sum for this long dead game. Every
>year that goes by means that TFT is worth less. On top of
>that, when TFT came out, D&D was an ugly slug. Now the
>D&D d20 system is actually playable and since it is owned
>by the Hasbro / Mattel / Avalon Hill / Parker brothers /
>Wizards of the Coast monopoly D&D will have a marketing in
>that small game companies will never match.
>
> Support other game systems if you want new published
>material. I've invented my own rules and adventures for years
>and won't be changing any time soon, so I'll stick with TFT.
>But I don't ever expect to see new material for it.
>
Or even write your own. I did so, basically to piss off someone who
wanted the C&S crowd to dump years worth of work and publish as a d20
game, so I came up with C&S Essence which is a workable game.
Write your own game that does what you want it too, hell I'm sure that
the TFT crowd could rediscover the things they loved TFT for, but in a
newer and more flexible way for the 21st Century
ed
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