From: "rsmith" <rsmith@lightspeed.ca> Subject: RE: (TFT) Charge Attack --> Some alternate rules. Date: Thu, 13 Dec 2001 07:58:11 -0800
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Here is Bill Seurer's House Rule on Charge Attacks: --- Charge Attack A charge attack is defined as a movement of 3 or more hexes in a relatively straight line ending with a foe in a front hex. On a hex grid, it is sometimes difficult to move exactly straight, so sideslipping is allowed. If a person moved at least half their MA on the previous turn, they may continue that movement another 1 or 2 hexes and perform a charge attack, if the last 3 hexes moved were in a line. Real movement is continuous and doesn't stop for the end of the turn. --- It's a really good rule. I played under it for a year. The backup and reattack is a pretty ridiculous move.
I could go along with this continual charge past 5 seconds. In "BraveHeart" they must have been charging 30 seconds before the collision. Also, I don't recall ever seeing a pole-arm fighter ever running back and then charging again, except maybe in Kung-Fu movies. But then again, if I had a chance to do it in Live-Action gaming, I would take advantage of it.
Hail Melee, John Paul _________________________________________________________________ Get your FREE download of MSN Explorer at http://explorer.msn.com/intl.asp. ===== Post to the entire list by writing to tft@brainiac.com. Unsubscribe by mailing to majordomo@brainiac.com with the message body "unsubscribe tft"