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(TFT) New Spell



IQ 14

Levitate(T): This spell allows a character to walk on air. Unlike flight there is no minus to DX to attack or be attacked, except the normal bonus for difference in height. For each meter above the target the Levitating character gets DX+1, up to a maximum +2 with any contact weapon. Beyond two meters above the target the character is out of 1 hex weapon range. When using a 2 hex weapon, like a polearm, the character may get up to DX+4. The character may walk on air at their normal MA in any direction. They may be engaged or engage, normaly. This spell costs 4 points of fatigue to cast, plus one per turn it is maintained. The spell can be cast for one point less if the wizard has a vampire tooth. Two points less if they have 2 vampire teeth.

    David Michael Grouchy II





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