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Re: (TFT) More on Control Weather.



Erol,
there are two options in a campaign where people are unhappy about the power
of the spell.:


(1) the spell only changes weather a little (1 up or down on the following
tables, wizard may pick one parameter only)

PRECIPITATION
dry
light rain/drizzle
heavy rain
downpour

WIND
calm
light breeze
strong wind
gale
hurricane

Thus, the aim of the spell is to curb nature over a larger area rather than
really change it.

or (2) - given weather is governed by chaos theory, make it unpredictable -
1 in 6 it does the OPPOSITE of whatever the wizard is trying to do, no
matter what the DX roll. That way,  it is impossible to keep some weather
away for long.
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