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Re: (TFT) Healing spells in TFT. DMG likes Stan's aging by Healing Potions.
Ed's suggestion is probably the easiest to implement. Just have
every character make a mark for each HP recovered by potion
and tack on an extra year to their ages when they reach 180.
you'll have to grandfather it in though -- it would be quite a
surprise for the current players in your campaign to wake up
and find themselves years older because of all the potions
they've quaffed over the years.
----- Original Message -----
From: "Ed Thorn" <firstname.lastname@example.org>
Sent: Saturday, September 13, 2003 9:44 PM
Subject: RE: (TFT) Healing spells in TFT. DMG likes Stan's aging by Healing
> Track number of HP drunk, and ignore it until they
> reach 180 potions drunk. You're already ignoring
> differences in age of up to the same degree, so you
> lose no sense of resolution.
> --- rsmith <email@example.com> wrote:
> > In my campaign, everyone ages one
> > year in midwinter. This simple rule
> > would be broken by the healing potion
> > ages you 2 days.
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