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Re: (TFT) Time and Distance - Clarification and Response
----- Original Message -----
From: "Charles Gadda" <email@example.com>
> > 1. I think that the typical movement rate of 10 was chosen more for game
> > design issues than for realism. It you boost normal tactical movement to
> > (say) 18, then you need a map with 4 times the area of the standard
> > map.
> I failed to make clear that I was NOT advocating a boost to *tactical*
> movement - only to sprinting full tilt. Thus, the double MA would not
> one to make attacks of any sort - only to run.
I see no real problem with that, then.
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