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(TFT) Re: no one is posting ... weird
>OOC: It's been insane. I'm in more games now than ever. Unbeleivable
this summer has been. I think it averages 12 hours a day, but more like
16, as most nights I only get 4 hours of sleep. The occasional day at work
is like a vaction. Role playing really has entered the common vernacular.
It is amazing how many people have heard of D&D, want to play, but never
have. "Would you like to try the Fantasy Trip instead?" <I ask
disarmingly>
From: "Dave Seagraves" <zilch@austin.rr.com>
I always add to that, ". . . It's sorta like D&D, but better. /Much/
better."
I leafed through the latest version of the /Dungeons & Dragons/ rules
not too long ago. Here we are in the 21st century, and the game is /still/
stuck in first-generation roleplaying rules, with "classes", "levels", and
other clumsy mechanics that most other RPG's left behind long ago. There's
now "kits" to make characters more interesting, but I call that just a
clumsy epicycle and a poor alternative to a skill-based system like TFT.
D&D -- not recommended.
I wrapped up a 6 month test of AD&D 3rd about 2 months ago. Played in
my brother's friend's campaign. He, Wil Weston, is a really fun DM. He has
an infectious laugh, and frequently finds humor in any role playing
situation. Luckily for us he didn't let the rules get in the way.
All the monsters are ranked now with a difficulty level. Cross check
this number with the character levels and you get the exp the monster is
worth. No matter what the hit dice of the monster, or other stats, it's
comes down to exp is better if the monster is rated just a little higher
than the group of characters. My guess is this helps novice DM's keep their
adventures from becoming too easy or too hard.
The character classes are loaded with extras. You can still play a
cleric. But now you get extra spells and powers. In fact every class gets
extras. So your old D&D characters will be out of date and under powered
for their levels. I call this inflation.
The combat system made a real effort to be easily memorized. It's not
too hard to figure out your chance to hit on the D20 without consulting
THACO or Leve vs. Armor Class charts. And there are tons of special
abilities that do unique things. Unfortunately I detetec no real cross
testing of these special abilites against each other to see if they were
balanced. Some are just plain Uber.
My conclusion: Makes me like TFT even more.
David Michael Grouchy II
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