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Re: (TFT) Waste of time?
At 9:16 -0500 11/10/04, TFT Digest (firstname.lastname@example.org ) wrote:
I saw something about Starship Troopers last night and it got me
thinking (Not necessarily a good thing :^) about doing a TFT
adaptation for the said game.
Now do you think this is a possiblity or is it going to be to much
I think one fundamental problem you'll have to address is how to
introduce high technology into the game.
Skills, Medieval hardware, and wizard-cast spells are all based on
the attributes of the user, so the strength of a character in a
situation is tied to how experienced that character is (in terms of
total number of character points). Granted some combinations of
points are better than others for any given situation, but that just
gives the player interesting choices to make.
Technology, somewhat similar to magic items, gives characters
advantages that tie only to their fortunes (in terms either of money,
or of the referee rewarding their endeavours with lucky discoveries).
So it's easier to unbalance a game with technological artifacts. As I
point out, this issue already exists with magic items; the new
challenge for a high-tech game would be creating a finance system
that ranks the cool technology piece costs somewhat equivalent to
their utility in the game. That might end up taking a fair amount of
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