[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index]
Re: (TFT) Basic questions
In a message dated 11/20/04 1:09:55 AM Eastern Standard Time,
tft-owner@brainiac.com writes:
> A dagger does 1d-1 damage. If you roll a 1 for damage, does the dagger do
> no damage? In some games, a weapon does at least one point, but the TFT
> rules don't spell this out.
I have always played that the damage drops to zero. Keeps weapons like rocks
or sha-ken from being too dangerous.
> Where do they give the rules for using strength batteries, and where are
> the rules for making strength batteries?
Both rules are buried in Advanced Wizard. Check the Magic Item creation table
on page 28 for details on creation. Usage is detailed on page 34. While I am
reluctant to copy the relevant rules sections, I should point to one major
difference between ST Batteries and GURPS Powerstones: ST Batteries start empty
and require the wizard to spend 5 ST for every point of ST that gets stored in
the ST Battery. (Basic rule: anyone who holds it can use its ST to replace
fatigue losses.)
Richard Wells
=====
Post to the entire list by writing to tft@brainiac.com.
Unsubscribe by mailing to majordomo@brainiac.com with the message body
"unsubscribe tft"