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Re: (TFT) Lurkers unite!



In a message dated 6/27/2006 7:04:12 PM Central Daylight Time, 
craigwbar@comcast.net writes:


> Anybody ever designed a monster called a Lurker?  I've been enjoying 
> reading
> here too.

The Lurker Above is a classic AD&D (1st edition) monster. 


> 
> I've got a question about the Dark City products: I've seen an awful lot of
> "compatible with X, Y or maybe Z" stuff come and go over the years.  The
> problem is that what works well in one system doesn't work well in another:
> visualize three starting spearmen taking on an average troll in TFT versus 
> the
> same scenario in MERPS.   The question: how well does Dark City playtest for
> TFT?  Y'all keep mentioning them, so you must like the games?
> 

Of course, many of us have written enough house rules that three 32 pt 
spearmen taking on an average troll in (e.g.) my own houseruled version of TFT will 
play out very differently from three 32 pt spearmen taking on an average troll 
in by-the-book TFT. (I say "32 pt" instead of "starting" because one of my 
house rules is to start player-characters with more than 32 points.) 
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