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(TFT) Hail TFT List
Please forgive me for starting a thread without the slighest idea of exactly
how many other TFT fans are subscribed to this list. If I am posting out of
turn, please allow my ignorance to pass just this once. I promise to learn
quickly!
I am reasonably excited to find a set of peers who still enjoy TFT gaming.
I began playing with the Advanced Melee rules in 1986, and the friends I
played with that first night, 20 years ago, are still good friends and we still
rally for a couple games a year.
TFT is such a great game. It is simple, and yet it's rules are complex
enough to allow thousands of debatable senarios. And, for me, it is the
resolution of the fine details within the context of a rigorous debate that really
tempers the game into a modern masterpiece. There is always a rule or detail
somewhere in the books that applies to each debate.
Just today, I phoned a friend to tell him about finding this list and we
started talking about the Codex and it's expanded ruleset, talents and spells.
In our discussion my mind, now heavily compromised by MMOG's, second guesses
the game wondering at how a healing spell could have been omitted at the
game's creation. It seems so basic to have added a spell that would allow
players to assume the role of priest or shaman. For example, imagine a spell that
cost four strength and heal only one strength point. Seems plausible.
But, after talking it over with my friend, Melee would not have been what it
was and is if a healing spell had exisited. Think about it. Without the
healing items, potions, smokes, salves, poltices (you name it and it has been
made into a healing item); would Melee have maintained balance and a culture
of sharing? With Physicker characters only being able to heal up to 3 if they
master the talent, that leaves a set of adventurers scanning their character
sheets for anything that might help get the group through the next battle.
And the need for people to share their stash of magical healing divides up
this godlike power evenly and builds bridges of friendship. And, of course,
watching someone hoarde a stash of healing items can create some great tention
as well.
Anyway, this is just one very small conversation I thought I would briefly
share it as an example. Maybe I'm saying with my example that this is what I
hoped to find in this list. I have been looking for people who love to
discuss the nuiances of the game. It is the "why" behind the house rules that
everyone always wants to know. I've read a few sets of rules, but so rarely is
there a description of the event that brought about the creation of the
rule. That's the flavor. That's the spice that I think we all might be seeking.
I know that it is what I always want to know. I'd hate to think that
someone just ivory tower changed the rules. The rules can bend, without doubt,
but to me there should always be a lively debate surrounding every step outside
of bounds.
Good Fortune,
Rick Walters,
Orlando, Florida
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