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(TFT) Square megahexes Or at least hexes another take
You can also get nice straight lines by using "square hexes" or at
least offset sqares. Think of a brick layout, but in squares.
You get a hex-map effect with each hex being a square. It makes
mapping straight lines real easy, though there are alot of 1/2 hexes
(squares) included. But by adopting the lists "crowded hex" rule for
those the problem is minimized. Also movement works just like real
There is a downside though. FACING. A figure still has 3 front hexes
(squares) and 2 sides and a rear, but they are not aligned with the
sides of his hex (since it is a square and therefore has 4 sides not
six) so a figure's facing is determined by the hex he faces (his fron
hex). It takes a little getting used to.
Also, I have never marked megahexeson it, but then I also don't mark
them on hex paper, I just use the old 3 hexes to a megahex
approximation for straight line measurig, and measure out area effects
from the center as needed.
Since I may not be describing it well, here are two sites with
downloadable pdfs that I have found useful:
Hero games has a zip file of hexmaps, both square and hexagonal, about
10 links down the page
And here is a site that has all sorts of slightly customizable
downloadable paper forms, graph paper, hex, music paper, handwriting
paper (I printed out a bunch for my son when he was learning cursive)
etc. Brick pattern is about 14 offeringsdown.
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