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Re: (TFT) Online Melee
Firstly, hello to all!
I've lurked on the list for a good while now - a nostalgia trip
mostly, no time to play TFT or anything else much these days - but I
thought I'd chip in here with something which Steve, Lloyd et al may
find useful, and which others may find interesting.
Several years back when I got to grips with Java Swing I thought
"right, I'm finally going to write that hex map game board program
I've always wanted to" - so I did. You can see an early applet
version here http://www.epcc.ed.ac.uk/~rmb/HexMap.html .
The most recent version is a stand-alone Java application geared up
for GURPS; it allows you to draw tactical hex maps with various
colours an textures, add "figures" (these are just plain counters
with the TFT Old English gothic font, included in the package :-))
and use it as you would a tabletop map, playing out tactical
combats. It doesn't have game functionality in it - it's purely a
tactical map tool - although there's a status window of all combat
figures available which keeps track of wounds etc in a GURPSy
way. Adding game functionality was next on my list, but, well, you
know how it is :-).
Anyhow, there's an executable jar at
http://www.epcc.ed.ac.uk/~rmb/gamemap.jar and a full zip including
source at http://www.epcc.ed.ac.uk/~rmb/gamemap.zip - about 350k
each. The code is not great - needs a good refactor - but has
reasonable commentary. It's provided as is, no licence, no warranty.
If anyone finds it useful, feel free to drop me a line!
"The more I see, the more I know; the more I know, the less I understand..."
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