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Re: (TFT) Comments on Chivalry & Sorcery



Hey everybody. I own C&S (along with most of the supplements) and played it a little bit in college. It was the single most complicated RPG I have ever tried to run. The combat was extremely slow and I had one of the members of our gaming group (care to comment Tim?) help me to look up the percentages on the several charts needed to complete a round of combat. Meanwhile I was busy running the scenario and keeping track of the monsters and NPC's. If I had had to do it all it would have bogged down tremendously. By having an assistant GM we kept it going at a fairly good pace. We played a very typical, cliche dungeon. It was set in the ruins of a small dwarven underground city that had the lower level taken over by a dragon. The upper levels were full of orcs and a few other nasties. If I recall the internal logic of the situation worked pretty well and it was fun for the players to attempt to figure out some of the back story. It was very combat heavy but I never pretended that the scenario was anything else but that. After spending several gaming sessions to finish it we moved on to other, simpler games systems like RuneQuest. I sometimes raided the supplements for fun ideas but never returned to the rules. I found out later that many gaming groups did exactly the same thing. Now this is not to say that I did not like C&S. In fact I found it to be a blast to play. It was just very complicated and felt more like a wargame than a RPG. If I want "extremely" strategic rules I would rather sit down to play a wargame. I like my RPG's to move at a faster pace than C&S allowed.

--David O. Miller



On Feb 13, 2007, at 5:11 PM, Rick Smith wrote:

  I've also never played it but I have read that
it had (in the earlier versions) a realistic and
well thought out combat system.  I have also read
that it was slow to play that limited its
acceptance.  Many people who played it, used its
extremely well researched background info & used
home made simplified combat rules (or so I've
read.)

  I tried to pick up some C&S for a little while
on ebay but I didn't find any bargains & was not
willing to pay a lot for it.

  Rick

On Tue, 2007-02-13 at 11:30, John Gfoeller wrote:
Interesting. It makes me want to research "C&S" ("Chivalry and Sorcery"). I never played it. Does anyone have any comments on it as a gaming system?

-- John
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