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Re: (TFT) Re: Building; square megahex
> ----- Original Message -----
> From: pvk@oz.net
> > More importantly, on a megahex basis
> > (for example, for Missile Weaps or Spells), it returns us to the
> > original problem with squares, that is, you can shoot 41% further in a
> > diagonal direction on a square grid than you can at the 90 degree
> > angles.
> ...
>
> Make a ruler and mark it off with the straight range and/or DX penalty.
> It's even faster to use than counting hexes, and is even more accurate
> than using a hex grid to determine range.
>
> PvK
PLEASE! PLEASE! Don't say this....
Else if we are at 'Barker Rules' and, well.....
No problem w/movement @ any angle.
I'd like to use "Celular Automa" i.e. "A New Kind Of Sicence" to handel alot of downtime.
Who reads Rudy Rucker?
http://www.spsu.edu/math/tile/aperiodic/index.htm
What makes me cry happily is the fact that Mr. B thinks ALOT the same...
Maybe I ain't crazy...
LOL!
GREAT MINDS and whatnot....
Jay
--
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