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RE: (TFT) Travel,terain and groups
> ----- Original Message -----
> From: "Ray Rangel" <ray.rangel@cox.net>
>
> One of the "tricks" to good story telling is knowing when to stop describing
> and allow the listener's imagination to take over. Do you have to describe
> every tree in the forest or is it enough to convey the idea of a forest and
> allow the player to do the rest.
My approach is to imagine the Trees so vividly, that I KNOW how to describe the forrest.
A really good GM, IMHO, is one whose world is only half explored.
> Having run several games, speaking of weather, description is only necessary
> when it has some bearing on the PC's actions or to set the mood of players.
> Of course the same is true of any other condition or action as well.
>
Holy Molly guys.
Even the weather chanell is doing "When Weather Affected History" or something like that.
To ignore weather compleatly tells me YOU guys spend a LOT of time indoors...
Jay
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