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Re: (TFT) TRAMPLE Questions
- To: tft@brainiac.com
- Subject: Re: (TFT) TRAMPLE Questions
- From: Sgt Hulka <hulkasgt@yahoo.com>
- Date: Mon, 14 Jul 2008 11:17:57 -0700 (PDT)
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Sorry about the name-spelling. My bad.
A direct translation of the system I've been using to your system would be to
cost out warhorses at 36 points. That is, the equivelant of a 36 point
character (even though they're far above that...they're technically 49 point
characters...30 str 13 dex 6 iq). Here's the point system used in Dragons of
Underearth (which is still available from Exaclibre games, btw):
28-point attribute human or humanoid=1 point
32-point attribute human or humanoid=1.5 points
36-point attribute human or humanoid=2 points
40-point attribute human or humanoid=3.5 points
44-point attribute human or humanoid=6 points
48-point attribute human or humanoid=9 points
Wolf=1 point
Bear=2 points
Lion=2 points
Gargoyle=2 points
Giant=2 points
4-hex Dragon=4 points
7-hex Dragon=10 points
Greater Demon=16 points
Troll=3.5 points
Octopus=4 points
Permanent Magic Items=1 point per $4,000
Magic Gems=1 point per $500
Potions=1 point per $500
I just figured a warhorse was about the equivelant of a lion or bear so that's
why I chose 2 points and so far it's worked out. As I mentioned, though,
barding might make them too powerful for that point cost.
I tried light horses (st 24, dx 13, iq 5, susceptible to panic) at 1.5 points
but they seemed to powerful. I had messed them up though, not realizing that
they can get knocked down with 8 hits (I had been playing them like a st 30
creature) so maybe they're about right at 1.5 if played properly.
--- On Mon, 7/14/08, David O. Miller <davidomiller@verizon.net> wrote:
From: David O. Miller <davidomiller@verizon.net>
Subject: Re: (TFT) TRAMPLE Questions
To: tft@brainiac.com
Date: Monday, July 14, 2008, 8:06 AM
> I've been running little medeival miniature skirmish battles using
> David
> O'Miller's mass combat play aids but the point system from Dragons
of
> Underearth... norman knights versus saxons, hundred-years war
> knights versus
> hobilars, rival knights versus each other, etc., to try and get the
> hang of
> the mounted combat rules.
Glad my play aids are working out for you! Now you've got me thinking
about including mounted troops in my lists of character types you can
pick to use. Or at least provide the opportunity to choose horses,
wargs, unicorns etc. for your team. If you have typed up your point
system I'd like to take a look at it.
David O. Miller
PS : And it's O. Miller, not O'Miller. Miller is definetly not an
Irish name! :^)
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