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Re: (TFT) Tollenkar's Lair Opinions?
I played it. I recall that it was very difficult but fun. It was one of the
first full adventures I played once I "converted". Part of the difficulty
was probably having a good grasp of the system. I can't recall if we killed
Tollenkar or he escaped. In any event, he came back... He became the
arch-nemesis for our group. If you have skilled players, the GM can cut
loose and have a good fight at the end.
Aidan
----- Original Message -----
From: "Sgt Hulka" <hulkasgt@yahoo.com>
To: <tft@brainiac.com>
Sent: Saturday, April 11, 2009 10:24 PM
Subject: (TFT) Tollenkar's Lair Opinions?
What do you guys think of this adventure?
I've never played it nor run it. I read it and it seemed more than a
little bit boring. I can appreciate that, for its time, it may have been
revolutionary -- the top levels containing the bandits, then an abandoned
level, then the "true" menace below. There is an ecology and logic to it
that is lacking in other old classics like Keep on the Borderlands. But,
unlike Keep or the fanciful Death Test, it looks a bit tedious to play.
Is it better in practice?
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