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Re: (TFT) Need advice for playing solitaire



I played the Death Tests solitaire but didn't have any
complex system.  I just ran the fight with both sides
playing sensibly.  Some of the rooms have strange 
tactics for the characters.  (One room for example where
hob goblins thru axes at the people they were NOT 
engaged with.  That room thru me for a loop as I had 
my characters play normally and they kept hitting my
wizards & bowmen and didn't attack the guys with armor
and shields.)

Anyway, feel free to build a more complex system for
running the NPC's in the fight, but I found that just
running the enemy logically worked well enough.

Rick

On Fri, 2009-17-07 at 02:34 +0000, Jim Zmrazek wrote:
> Some of the TFT microquest books say that they can be played solitaire.  Where
> you can control the adventurers and the monsters.  Does anyone have some tips
> on how to make it work?  It would be easy if there was a kind of system, so
> you'd know how each creature would react.  I remember reading that humanoids
> will retreat if reduced to half ST, or missile weapon users will try to keep
> their distance.  However, it's still hard to try to keep each side equal, and
> not favor the heroes.
> 
> So does anyone have any tips on how to run a solitaire game?  Do you have some
> universal rules that dictate how each figure will act?
> 
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