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Re: (TFT) What's an ideal 4 man party for the Death Tests?
Death Test is hard, but it's possible to design four 32 point characters
that beat it consistently; wish I remembered how.
On Thu, Aug 13, 2009 at 2:28 PM, Richard Walters <email@example.com>wrote:
> Ok, I'm finally curious. After 23 years of not having this little module,
> and to hear so many people describe it as being so difficult, I'd like to
> run it. Anyone have the pdf?
> Good Fortune,
> ----- Original Message ----
> From: Jim Zmrazek <firstname.lastname@example.org>
> To: email@example.com
> Sent: Thursday, August 13, 2009 2:32:55 PM
> Subject: (TFT) What's an ideal 4 man party for the Death Tests?
> I've been having a hard time making it through the Death Test books. I've
> tried making my characters more advanced, 34-38 points or so. I've learned
> few tricks, but there are still problems. One thing that I've learned is
> armor is invaluable. However for high DX archers and wizards, they tend to
> die faster since they won't wear as much if any armor. For my team makeup,
> usually have one pole weapons guy, an archer, a two handed swordsman with
> crossbow, and a wizard. I like to keep things simple, so I don't use
> However I've been thinking of letting each character choose 3 or so, just
> mix things up.
> So what are some ideal characters to take into the games? Or what are some
> strategies against specific monsters like giants, trolls, or octopi?
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