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Re: (TFT) iPhone app
- To: tft@brainiac.com
- Subject: Re: (TFT) iPhone app
- From: Richard Walters <rick.walters@yahoo.com>
- Date: Mon, 7 Dec 2009 09:45:04 -0800 (PST)
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I wrote an excel spreadsheet to calculate the same percentages and odds. I distinctly remember learning two things:
1. You have to calculate for every possible way to roll each number you can roll on the set number of dice. This is the most obvious thing when calculating odds on dice. For example, there are quite a few ways to roll a 7 on three dice. So, you have to weight 7 (and all other rolls) properly.
2. You have to build in rules for the automatic hit and miss rolls on 3, 4 and 5 dice. This is something specific to TFT mele that makes most dice calculators inaccurate.
Good Fortune,
Richard
----- Original Message ----
From: Greg Thorne <Greg.Thorne@sas.com>
To: "tft@brainiac.com" <tft@brainiac.com>
Sent: Mon, December 7, 2009 11:00:02 AM
Subject: (TFT) iPhone app
I don't usually post to this group, but I am active in the Thail campaign. I just thought I would let you all know about an app I recently got on the AppStore, as it is semi-related to this group.
It is a dice app that, mainly, figures out the odds of getting certain results on different dice. So, for this game, you can look at the bell curve for a 3D roll vs. a 4D roll vs. a 5D roll. Find out what a good adjDX is to get past that 6D trap. Etc. Here is the link, Dice Calculator<http://itunes.apple.com/us/app/dice-calculator/id338463333?mt=8>.
-Greg Thorne
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