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Re: (TFT) Action Report - DCG's "The Dark Vale"; also rules comments
Yes.
In case it wasn't clear, I mentioned Wall and Shadow because they can both block missile weapons (e.g. ninja hobbits of doom) quite effectively. Missile weapons are pretty common.
Being able to knock down powerful foes is a fairly common thing, though if a shield rush were always useful, it'd be happening all the time, which would be a bit silly, no?
...
Wall is great if you're in a tunnel and want to get away from the bad
guys. Shadow is really good if you can cast it ahead of time, or good
if you have it at a high level and cast a summoning into it. Shield
rush is good for putting people into pits.
These situations just don't come up all the time, that's all.
Neil Gilmore
raito@raito.com
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