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Re: (TFT) First Adventure



In answer to your questions:

1 - no, I have no recollection of the game.  But wish I did.

2 - Sounds like your experiment is going well.  I have no problem at all with the idea of adjusting the challege of the encounter to the strength of the party.  Generally I do it by having a couple of orcs be out forraging, so there is not a full compliment of guards on hand, but dumb guards arguing works too.  After all, the GM is supposed to roleplay the NPCs.  I am slightly less supportive of fudging dice rolls to adjust a challenge (which is something I did in my GMing youth but have moved away from now) once we are on the combat map, I let the dice fall where they may.



On a related first adventure topic - My sons looked over some of my solitaire adventures, and asked me how they worked.  I explained.  And I expect that this summer vaction will include the boys playing my old TFT microquests, and my newer Dark City Games adventures.  How cool is that?

Speaking of Dark City, I think they have some western adventures, and western rules, so there might be another set of gun rules to look at if you are interested.


John

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