On Wed, 14 Jul 2010 16:50:38 -0400
Joey Beutel <mejobo@comcast.net> wrote:
1) Anyone remember a little known TFT computer game (not official, i
believe) from 1985? It was called Tomb of Terror, I had it on my
Amiga.... because it was designed and sold by my dad (an early
programmer).
I don't know how I missed this, but I did.  Had I seen it I'm sure I  
would
have gotten it as I was hugely into the Amiga at the time, and if  
the TFT
aspect was mentioned, I'd have been on it for sure.  I'd love to see  
what
this has become!
2) How do you guys feel about trying to save the player's characters
as  I did above?
Ultimately, everyone wants to be playing the game.  If the player(s)  
have
done something amazingly stupid, then sure, "rocks fall, everyone  
dies"
is an option, but if there's good gameplay going on, a bit of "deus  
ex machina"
from the GM keeping the damage to a more reasonable level might be  
called for.
I've never had a problem with a GM overriding the dice as long as  
it's not done
very often, and promotes the game play.
--
======================================================================
      Joe Hartley - UNIX/network Consultant - jh@brainiac.com
Without deviation from the norm, "progress" is not possible. - FZappa
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