[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index]
(TFT) Hex-Life
This is a basic set of propagation rules.
http://www.well.com/~dgb/hexrules.html
This is a little Java implimentation.
http://www.well.com/~dgb/hexlife.html
I've been tweaking the propagation rules to handel vegatation changes over
time from pioneer species through climax, and hunter prey locations
(monsters) among other things.
Of course, players can always spend Action to remove cells in particular
locations.
Knowledge of the propagation rules for a given group of plants/animals in
relationship is a technological advance.
Any thoughts or suggestions?
=====
Post to the entire list by writing to tft@brainiac.com.
Unsubscribe by mailing to majordomo@brainiac.com with the message body
"unsubscribe tft"