I had a whole rant written, then the ether ate it. Anyway...
In TFT, at least for DX, any adjDX above 15 renders no advantage
(other than getting to act first) to any similat DX. Yet any pro
player will smoke any high school player. TFT doesn't model that
accurately. And that's fine by me. I don't require reality in my
system, just consistency.
Also, TFT Talents are monolithic. Doing much else takes you into
GURPS territory.
And, finally, there's no idea of stat vs. stat in TFT. This keeps
things clean and fast, but in reality it is you vs. the other guy,
not you vs your DX.
There's no good way to convert an attribute from TFT to something
with any meaning in the real world. First off, an attribute is a
composite of real world abilities. And real world abilities are an
amalgam of physical ability and experience.
Neil Gilmore
raito@raito.com
Quoting PvK <pvk@oz.net>:
Jay, I think you came off (to me, somehow, too) as saying your NFL
characters
would have some level-30 attributes, which in this later post it
now seems you
wouldn't. I agree with the poster who said 30 is theoretical human
maximum for a
gifted person, more or less, and I don't remember having any human
NPC's with a
30 in anything.
20 was more like the usual max for anyone except the really amazing
exceptional
people.
Mega warriors might have up to 26 or so ST, if only to be able to
have some guys
using greatswords one-handed for shock and awe.
Arch mages did have IQ's in the 20's.
A few heroes had DX a bit above 20. They sort of defined what the
best of the
best was like.
Plenty of great heroes only had one attribute above 15, and it was
under 20.
I would not rate NFL players any higher than TFT heroes. More like
typical
values I would expect are:
NFL running back ST 12 DX 18 IQ 11
NFL linebacker ST 18 DX 12 IQ 10
NFL quarterback ST 14 DX 17 IQ 15
Extremely strong linebacker ST 25
Extremely agile running back DX 24
They do have advanced levels of various football talents.
Jay, you seem to have even gone one level further and invented a
mechanic for
keeping the attributes that low (other than aging), which I think
is very cool,
i.e.:
--- maou.tsaou@gmail.com wrote:
From: Jay Carlisle <maou.tsaou@gmail.com>
To: "tft@brainiac.com" <tft@brainiac.com>
Subject: Re: (TFT) Newb
Date: Thu, 8 Sep 2011 20:50:11 -0700
... The best of the best probably do top out in the 30's for a
stat... at the
peak of their game. The way I've set it up, it takes a crazy lot of
downtime "practice and
training" to keep up a stat in the 20ish level. Figures trying to
maintain 60ish points really don't have time for random
adventuring as their schedule is too full. Ergo, I don't worry too
much about mega-stat player Figures because I've got
them locked down enough on their maintinance to keep them from
getting too
froggy. ... =====
Post to the entire list by writing to tft@brainiac.com. Unsubscribe
by mailing to majordomo@brainiac.com with the message body
"unsubscribe tft"
=====
Post to the entire list by writing to tft@brainiac.com.
Unsubscribe by mailing to majordomo@brainiac.com with the message body
"unsubscribe tft"