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Re: (TFT) Jobs table: 100,000 simulated soldiers and farmers
Comments below
In a message dated 9/21/2011 5:10:45 A.M. Pacific Daylight Time,
mejobo@comcast.net writes:
> Still, making too much surplus isn't good (and it will drive up your
> prices, though having no wait could be nice for some more commonly
> sold items).
> Too much surplus drives prices down, not up.
Right, but if you are just making a few extra things here and there,
wouldn't' that increase their price, as they are paying more for not
having to wait to get whatever item you are selling? Basically, you
are beating the competition in service, so you got to make a bit
more....
One of the hardest things for Americans to understand is exactly how small
a medieval economy is. Granted, the parallel isn't exact because of magic,
but the point still stands. People expected to do a lot more waiting back
then. Nobody had clocks with a second hand or had appointments by the
minute. So, they likely wouldn't notice improved service like that. Plus,
probably every shop has some surplus because it isn't like you get caught up in
your favorite book or have a great deal to do outside of work. There's sex,
but how many kids can you support? So, if a band of adventurers blows into a
village. They'll probably buy out everything that's already made and the
village will have some surplus itself for awhile.
>
>
>
>> So lets say that old Bilbo has gone on his adventure, dealt with
>> Smaug,
> but the battle of the Five Armies never happened. So these guys are
> sitting on a mountain of treasure and the >nearest settlement is
> Dale.Gold is
> fixing to become very cheap in Dale in that scenario.
>
> Probably not. Within the context of the whole of Middle Earth, gold
> is
> still a valuable commodity... unless they get so much gold that it
> ruins it
> (like for the Spanish in real life, to an extent), which would need
> to be a
> LOT relative to how much was in Middle Earth before, the effect
> isn't to
> make gold cheap in Dale, per se, its to make Dale rich- EVERYTHING
> will be
> cheap, given how wealthy everyone is (cept, of course, they dont'
> all get the
> gold, as I recall).
>
> Mansa Musa of Mali went on hajj to Mecca, he devaluated gold for 12
> years
> in Egypt and in what is now Saudi Arabia. Price on goods super-
> inflated as a
> result of his generosity and wealth.
Yeah, but if anyone from Egypt went to France, or wherever, they'd
still be rich. Its just like how in America, everything (basic
commodities) is more expensive, but more people are richer than in a
third world country... we rarely think of America as poor, however, in
part because when trading outside the US, they have more relative money.
But, of course, prices will rise in Egypt, or Dale.
But most people didn't go farther than 10 miles from where they lived. The
adventurers are unusual, which is one reason why they start out with 32
points rather than 30. They're better than average. One of the things that
makes Americans more like medieval notables is that they routinely travel. No,
the people in Egypt who had to deal with the aftereffects of Mansa Musa
were trapped for the most part and not able to leave to France or a place
where they could make a killing with their gold. Think also of the 49ers & how
the real money was made in the exorbitant prices charged for necessities
by their suppliers.
>
> If your campaign is getting unbalanced, 1 way to right things is to
> make
> taxes and fees and tithes. Then tinker with your economics by
> introducing a
> change at Court off-stage. Another thing that medieval kings also
> did was to
> recall the currency and devaluate it. This was hard on the economy
> but it
> is a way to raise prices realistically.
=====
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