[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index]
Re: (TFT) Death Test 1, take 4: SURVIVED!
- To: tft@brainiac.com
- Subject: Re: (TFT) Death Test 1, take 4: SURVIVED!
- From: Sgt Hulka <hulkasgt@yahoo.com>
- Date: Sat, 8 Oct 2011 06:18:03 -0700 (PDT)
- Dkim-signature: v=1; a=rsa-sha256; c=relaxed/relaxed; d=yahoo.com; s=s1024; t=1318079883; bh=9CK5yHtqIULCzhEMmtebv/+x4yw6iwcsnBJmyaKghkk=; h=X-YMail-OSG:Received:X-Mailer:Message-ID:Date:From:Subject:To:In-Reply-To:MIME-Version:Content-Type:Content-Transfer-Encoding; b=xKlGkOSzxDOKPUrXJyS3Gytdpx62GgFxJEyCOwpDh2zHUPq10WS695tddYsnd9Jt4ye1i1VAGRqAeklWdscrWqm7wOshWc/cq+dwLTb9dbWWuI+iuHmU1jZZAIdVxxj0CGmnDw/ghKJLcGuzOoh12vnvBYH/O2/tWlPYSHu+FZM=
- Domainkey-signature: a=rsa-sha1; q=dns; c=nofws; s=s1024; d=yahoo.com; h=X-YMail-OSG:Received:X-Mailer:Message-ID:Date:From:Subject:To:In-Reply-To:MIME-Version:Content-Type:Content-Transfer-Encoding; b=xMbbtO4nhoenHG0OpO16TYE+Dh6TdxcL+pcIf9OdJgPBBo4eZS9xRU3f6qmQ4bBprYPA/c4Ce1b+aTLEJgbhMvVXQRrgDWOrqSfXVqsFWpDmCrvz5yYTLxrFiCDp4ufWyHLp9sIL0xumkTXBHDOj85tQVd4SHE0wpxjlct7GslI=;
- In-reply-to: <9EE94FFF23D443C387270D1D4E789AC1@OwnerPC>
- Reply-to: tft@brainiac.com
- Sender: tft-admin@brainiac.com
Speaking of knights, one of my favorite things about Advanced Melee are the mounted combat rules. I've played a lot of different miniatures game systems, and the Advanced Melee mounted combat rules (well...the ones for melee combat, not missile combat) do a remarkable job of feeling right. Which is doubly remarkable since they seem almost to have been an after thought.
--- On Thu, 10/6/11, gem6868 <gem6868@verizon.net> wrote:
> From: gem6868 <gem6868@verizon.net>
> Subject: Re: (TFT) Death Test 1, take 4: SURVIVED!
> To: tft@brainiac.com
> Date: Thursday, October 6, 2011, 7:28 AM
> This is exactly my point, in game
> terms and in real life.
>
> Their defining limitation is that they are two-handed,
> leaving the bearer without a means to parry
> effectively. All you need to defeat them, in small or
> large groups, is a large solid shield to take that first
> blow, and then you're short sword guts the guy. The
> Romans showed for a long time that the ultimate combination
> of weapons is the large shield and short sword.
>
> If you throw heavily armored knights into the equation
> (with stirrups) then the polearm is the primary means to
> fight him. Or a longbow, or a big patch of boggy
> ground, or an armored wagon with crossbows
> (Hussites). Or better firearms. Once the knight
> is out, the polearm disappears. Who wants to carry
> that stupid thing around, anyway? My favorite piece of
> weapons hilarity is that guards at doors are always armed
> with polearms, even in Star Wars. But they look cool,
> and that's what matters, I guess. Fighting with a
> polearm in a room would be like watching the Stooges.
>
> As Hulka says, just house rule it. =====
> Post to the entire list by writing to tft@brainiac.com.
> Unsubscribe by mailing to majordomo@brainiac.com
> with the message body
> "unsubscribe tft"
=====
Post to the entire list by writing to tft@brainiac.com.
Unsubscribe by mailing to majordomo@brainiac.com with the message body
"unsubscribe tft"