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Re: (TFT) Space travel
Don't forget "other" technologies - Cryogenics and Multi-Generational
Ships come immediately to mind. I'm sure there are others as well.
---- Margaret Tapley <barnswallow@sbcglobal.net> wrote:
>
> My thoughts on space travel, as it relates to games, are this:
>
> But interstellar travel, unless you have some way of going at the
> speed of light or faster, isn't really feasible for games, since it
> would take tens or hundreds of years, depending on how close to
> lightspeed you got, to get to the next star over.
>
> Science fiction usually handles this by giving ships a device that
> allows them to somehow bend space to make the actual distance traveled
> shorter (warp drive), or pop into an alternate dimension (hyperspace),
> where again, distances are shorter, or just teleport to wherever
> they're going. The problems presented by three- (four?) dimensional,
> relativistic space as you approach the speed of light mean that the
> "alternate-dimension" idea is, from a gamer's perspective, probably
> the best way to deal with it.
>
> Basically: "screw realism, we have plot!" Unless you're a realism
> junkie, in which case go talk to the people at CERN.
>
> Dang... I meant that to be short...
>
> - Meg
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