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Re: (TFT) ok im not kidding here... This is 1080 pages of 3 stat game.



Don't forget the Grandaddy of TSR's games, Chainmail.
That was more tactical as it was really designed for miniatures rather than
extended adventures.

On Mar 7, 2013, at 12:37 AM, Jim Kundert wrote:

> The most well known would be Hero (aka Champions) and 3+ D&D, but the
> semi-tactical combat of Runequest (and all of the rest of the BRP
> family, including Call of Cthulhu) also owes something to TFT. The
> first ed of Runequest even said so in the credits.  Some other more
> obscure games may also be in the tactical RPG family tree, but quite a
> few have gone the way of the Dodo.
>
> Compare those to the Strategics and Narratives, including all of TSR's
> D&D and other games, quite a lot of FGU's stable, White Wolf, Ars
> Magica, and amusingly, Palladium, which has somewhat rigorous movement
> rules but includes so many exceptions and scale blow-outs that combat
> is almost always narrative instead.
>
> The divide also broadly coincides with the Player Ascendent vs GM
> Ascendent phenomenon, though the match is not perfect.
>
> On Wed, Mar 6, 2013 at 9:26 PM, Joel BoardgameRpger
> <joel.siragher@gmail.com> wrote:
>> jim besides gurps and tft, what other games would you consider strongly
>> tactical.
>>
>>
>>
>> On Wed, Mar 6, 2013 at 2:48 PM, Brett Slocum <brett.slocum@gmail.com>
wrote:
>>
>>> Microlite 20 is not based on TFT. Its a very light d20-based system.
>>> On Mar 6, 2013 1:26 PM, "Jim Kundert" <gypsycomet@gmail.com> wrote:
>>>
>>>> Which is ironic since TFT is the grand-daddy of the strongly tactical
>>>> RPG combat engines.
>>>>
>>>> On Wed, Mar 6, 2013 at 9:51 AM, Geof Gibson <geofgibson@mac.com> wrote:
>>>>> In my experience with RPGs, and this system appears to be no exception,
>>>>> movement is very abstracted and subject to the whim of the DM/GM as to
>>>> how
>>>>> long it takes to get there.
>>>>> The only aspects of movement with any regulation is in regards to using
>>>> DX to
>>>>> determine initiative.
>>>>> Other than that it is usually common sense.  The DM isn't going to let
>>> a
>>>> human
>>>>> run away from a dragon, even if he's Jesse Owens.
>>>>>
>>>>> On Mar 6, 2013, at 10:41 AM, Joel BoardgameRpger wrote:
>>>>>
>>>>>> Im not sure. It might be in the second volumn which i downloaded
>>>> yesterday.
>>>>>>
>>>>>>
>>>>>> On Wed, Mar 6, 2013 at 11:23 AM, Cris Fuhrman <fuhrmanator@gmail.com>
>>>>> wrote:
>>>>>>
>>>>>>> I couldn't find base rules about movement. Is it totally abstracted?
>>>>>>>
>>>>>>> On Tue, Mar 5, 2013 at 4:51 PM, Joel BoardgameRpger <
>>>>>>> joel.siragher@gmail.com
>>>>>>>> wrote:
>>>>>>>
>>>>>>>> ok im not kidding here... This is 1080 pages of 3 stat game.
>>>>>>>>
>>>>>>>> I downloaded it, read about 130 pages and it looks good.
>>>>>>>>
>>>>>>>>
>>>>>>>>
>>>>>>>
>>>>>
>>>>
>>>
http://blog.retroroleplaying.com/2012/02/microlite20-rpg-collection-2012-edit
>>>>> ion.html
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>>>>>
>>>>> Geof Gibson - geofgibson@mac.com
>>>>> Please note my email address.  I will be retiring my old Cox account.
>>>>>
>>>>>
>>>>>
>>>>>
>>>>> "When the people fear their government, there is tyranny; when the
>>>> government
>>>>> fears the people, there is liberty."
>>>>> Thomas Jefferson
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Geof Gibson - geofgibson@mac.com
Please note my email address.  I will be retiring my old Cox account.




"When the people fear their government, there is tyranny; when the government
fears the people, there is liberty."
Thomas Jefferson
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