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Re: (TFT) ok im not kidding here... This is 1080 pages of 3 stat game.



i own a download of hackmaster but didnt finish reading it, and i met the
guy from 2hour wargames a couple years ago at origins.

ill think about those thanks.



On Thu, Mar 7, 2013 at 3:40 PM, Sgt Hulka <hulkasgt@yahoo.com> wrote:

> Take a look at the new Hackmaster. It plays/feels quite a bit like TFT,
> despite have completely different mechanics.
>
> --- On Thu, 3/7/13, Joel BoardgameRpger <joel.siragher@gmail.com> wrote:
>
> > From: Joel BoardgameRpger <joel.siragher@gmail.com>
> > Subject: Re: (TFT) ok im not kidding here... This is 1080 pages of 3
>  stat game.
> > To: tft@brainiac.com
> > Date: Thursday, March 7, 2013, 10:46 AM
> > Tacticals have a sufficiently defined
> > combat rule so that no gm feed
> > back... this is true
> >
> > However,  you might be missing my point in that I think
> > that its a fun part
> > of the game, and
> > that im looking for other games that have good tactical
> > rules built into
> > them. I am a boardgamer as well as
> > a roleplayer. So good tactical rules in an rpg appeal to
> > me.
> >
> >
> >
> > On Thu, Mar 7, 2013 at 12:45 PM, Jim Kundert <gypsycomet@gmail.com>
> > wrote:
> >
> > > The label is less about accurate tactics and more about
> > the thought
> > > processes of the players.  The Strategic/Narrative
> > games feature
> > > combat systems that run on the basis of telling the GM
> > what you *want*
> > > to do and him returning with what happens, while the
> > Tacticals have
> > > sufficiently defined combat rules that no GM feedback
> > is required
> > > unless there is a difference between what is visible to
> > players and
> > > reality (like traps, etc.).
> > >
> > > On Thu, Mar 7, 2013 at 9:36 AM, Joel BoardgameRpger
> > > <joel.siragher@gmail.com>
> > wrote:
> > > > im quite familiar with herogames. I wouldnt call
> > it tactical because its
> > > > missing essential zone of control elements, or
> > what would call
> > > > engaged/disengaged in tft. Also Facing usually
> > isnt taken seriously.
> > > There
> > > > is a gangup bonus. but mostly its fire and forget,
> > leaning heavily on
> > > > segmented speed/movement.  Id put RQ, and
> > paladium in the same abstracted
> > > > box that dnd 2,3.x came out of. FGU games and
> > Dragon quest have good
> > > > candiddates but not really an option because they
> > are completely
> > > > unsuported. Mind you this term 'unsupported' seems
> > to be cropping up now
> > > > adays.  they take it to mean 'just recently
> > no longer published.'   I
> > > > consider no longer supported as in FGU and DQ
> > havent been printed or
> > > pushed
> > > > in 20 years. now thats a WHOLE truck load of
> > unsupported.
> > > >
> > > > I havent tried chainmail, ill have to find a copy
> > of the rules.
> > > >
> > > > MOARRR. MOOARRRR. :)
> > > >
> > > >
> > > > On Thu, Mar 7, 2013 at 9:57 AM, Jim Kundert <gypsycomet@gmail.com>
> > > wrote:
> > > >
> > > >> Chainmail is not an RPG.  While it sits
> > in the transitional spot from
> > > >> miniatures wargames to RPGs, its direct
> > descendent (D&D) is not a
> > > >> tactical game.  TFT is the fence-sitter
> > that directly spawned or
> > > >> inspired the tactical combat RPGs.  GURPS
> > and Hero share the dice
> > > >> mechanic (3d6) and armor mechanic, but the
> > structured options within a
> > > >> turn of TFT, along with movement and facing
> > rules that actually
> > > >> matter, are what define the Tactical family of
> > RPGs.
> > > >>
> > > >> On Thu, Mar 7, 2013 at 6:25 AM, Geof Gibson
> > <geofgibson@mac.com>
> > wrote:
> > > >> > Don't forget the Grandaddy of TSR's
> > games, Chainmail.
> > > >> > That was more tactical as it was really
> > designed for miniatures rather
> > > >> than
> > > >> > extended adventures.
> > > >> >
> > > >> > On Mar 7, 2013, at 12:37 AM, Jim Kundert
> > wrote:
> > > >> >
> > > >> >> The most well known would be Hero
> > (aka Champions) and 3+ D&D, but the
> > > >> >> semi-tactical combat of Runequest
> > (and all of the rest of the BRP
> > > >> >> family, including Call of Cthulhu)
> > also owes something to TFT. The
> > > >> >> first ed of Runequest even said so in
> > the credits.  Some other more
> > > >> >> obscure games may also be in the
> > tactical RPG family tree, but quite
> > > a
> > > >> >> few have gone the way of the Dodo.
> > > >> >>
> > > >> >> Compare those to the Strategics and
> > Narratives, including all of
> > > TSR's
> > > >> >> D&D and other games, quite a lot
> > of FGU's stable, White Wolf, Ars
> > > >> >> Magica, and amusingly, Palladium,
> > which has somewhat rigorous
> > > movement
> > > >> >> rules but includes so many exceptions
> > and scale blow-outs that combat
> > > >> >> is almost always narrative instead.
> > > >> >>
> > > >> >> The divide also broadly coincides
> > with the Player Ascendent vs GM
> > > >> >> Ascendent phenomenon, though the
> > match is not perfect.
> > > >> >>
> > > >> >> On Wed, Mar 6, 2013 at 9:26 PM, Joel
> > BoardgameRpger
> > > >> >> <joel.siragher@gmail.com>
> > wrote:
> > > >> >>> jim besides gurps and tft, what
> > other games would you consider
> > > strongly
> > > >> >>> tactical.
> > > >> >>>
> > > >> >>>
> > > >> >>>
> > > >> >>> On Wed, Mar 6, 2013 at 2:48 PM,
> > Brett Slocum <
> > > brett.slocum@gmail.com>
> > > >> > wrote:
> > > >> >>>
> > > >> >>>> Microlite 20 is not based on
> > TFT. Its a very light d20-based
> > > system.
> > > >> >>>> On Mar 6, 2013 1:26 PM, "Jim
> > Kundert" <gypsycomet@gmail.com>
> > > wrote:
> > > >> >>>>
> > > >> >>>>> Which is ironic since TFT
> > is the grand-daddy of the strongly
> > > tactical
> > > >> >>>>> RPG combat engines.
> > > >> >>>>>
> > > >> >>>>> On Wed, Mar 6, 2013 at
> > 9:51 AM, Geof Gibson <geofgibson@mac.com>
> > > >> wrote:
> > > >> >>>>>> In my experience with
> > RPGs, and this system appears to be no
> > > >> exception,
> > > >> >>>>>> movement is very
> > abstracted and subject to the whim of the DM/GM
> > > as
> > > >> to
> > > >> >>>>> how
> > > >> >>>>>> long it takes to get
> > there.
> > > >> >>>>>> The only aspects of
> > movement with any regulation is in regards to
> > > >> using
> > > >> >>>>> DX to
> > > >> >>>>>> determine
> > initiative.
> > > >> >>>>>> Other than that it is
> > usually common sense.  The DM isn't going
> > > to
> > > >> let
> > > >> >>>> a
> > > >> >>>>> human
> > > >> >>>>>> run away from a
> > dragon, even if he's Jesse Owens.
> > > >> >>>>>>
> > > >> >>>>>> On Mar 6, 2013, at
> > 10:41 AM, Joel BoardgameRpger wrote:
> > > >> >>>>>>
> > > >> >>>>>>> Im not sure. It
> > might be in the second volumn which i downloaded
> > > >> >>>>> yesterday.
> > > >> >>>>>>>
> > > >> >>>>>>>
> > > >> >>>>>>> On Wed, Mar 6,
> > 2013 at 11:23 AM, Cris Fuhrman <
> > > >> fuhrmanator@gmail.com>
> > > >> >>>>>> wrote:
> > > >> >>>>>>>
> > > >> >>>>>>>> I couldn't
> > find base rules about movement. Is it totally
> > > >> abstracted?
> > > >> >>>>>>>>
> > > >> >>>>>>>> On Tue, Mar
> > 5, 2013 at 4:51 PM, Joel BoardgameRpger <
> > > >> >>>>>>>> joel.siragher@gmail.com
> > > >> >>>>>>>>> wrote:
> > > >> >>>>>>>>
> > > >> >>>>>>>>> ok im not
> > kidding here... This is 1080 pages of 3 stat game.
> > > >> >>>>>>>>>
> > > >> >>>>>>>>> I
> > downloaded it, read about 130 pages and it looks good.
> > > >> >>>>>>>>>
> > > >> >>>>>>>>>
> > > >> >>>>>>>>>
> > > >> >>>>>>>>
> > > >> >>>>>>
> > > >> >>>>>
> > > >> >>>>
> > > >> >
> > > >>
> > >
> http://blog.retroroleplaying.com/2012/02/microlite20-rpg-collection-2012-edit
> > > >> >>>>>> ion.html
> > > >> >>>>>>>> =====
> > > >> >>>>>>>> Post to the
> > entire list by writing to tft@brainiac.com.
> > > >> >>>>>>>> Unsubscribe
> > by mailing to majordomo@brainiac.com
> > with the
> > > message
> > > >> >>>> body
> > > >> >>>>>>>> "unsubscribe
> > tft"
> > > >> >>>>>>> =====
> > > >> >>>>>>> Post to the
> > entire list by writing to tft@brainiac.com.
> > > >> >>>>>>> Unsubscribe by
> > mailing to majordomo@brainiac.com
> > with the
> > > message
> > > >> >>>> body
> > > >> >>>>>>> "unsubscribe
> > tft"
> > > >> >>>>>>
> > > >> >>>>>> Geof Gibson - geofgibson@mac.com
> > > >> >>>>>> Please note my email
> > address.  I will be retiring my old Cox
> > > >> account.
> > > >> >>>>>>
> > > >> >>>>>>
> > > >> >>>>>>
> > > >> >>>>>>
> > > >> >>>>>> "When the people fear
> > their government, there is tyranny; when
> > > the
> > > >> >>>>> government
> > > >> >>>>>> fears the people,
> > there is liberty."
> > > >> >>>>>> Thomas Jefferson
> > > >> >>>>>> =====
> > > >> >>>>>> Post to the entire
> > list by writing to tft@brainiac.com.
> > > >> >>>>>> Unsubscribe by
> > mailing to majordomo@brainiac.com
> > with the
> > > message
> > > >> body
> > > >> >>>>>> "unsubscribe tft"
> > > >> >>>>> =====
> > > >> >>>>> Post to the entire list
> > by writing to tft@brainiac.com.
> > > >> >>>>> Unsubscribe by mailing to
> > majordomo@brainiac.com
> > with the message
> > > >> body
> > > >> >>>>> "unsubscribe tft"
> > > >> >>>> =====
> > > >> >>>> Post to the entire list by
> > writing to tft@brainiac.com.
> > > >> >>>> Unsubscribe by mailing to majordomo@brainiac.com
> > with the message
> > > >> body
> > > >> >>>> "unsubscribe tft"
> > > >> >>> =====
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> > > >> >>> Unsubscribe by mailing to majordomo@brainiac.com
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> > > >> >> =====
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> > with the message
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> > > >> >
> > > >> > Geof Gibson - geofgibson@mac.com
> > > >> > Please note my email address.  I
> > will be retiring my old Cox account.
> > > >> >
> > > >> >
> > > >> >
> > > >> >
> > > >> > "When the people fear their government,
> > there is tyranny; when the
> > > >> government
> > > >> > fears the people, there is liberty."
> > > >> > Thomas Jefferson
> > > >> > =====
> > > >> > Post to the entire list by writing to tft@brainiac.com.
> > > >> > Unsubscribe by mailing to majordomo@brainiac.com
> > with the message
> > > body
> > > >> > "unsubscribe tft"
> > > >> =====
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> > with the message body
> > > >> "unsubscribe tft"
> > > > =====
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> > with the message body
> > > > "unsubscribe tft"
> > > =====
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> > > Unsubscribe by mailing to majordomo@brainiac.com
> > with the message body
> > > "unsubscribe tft"
> > =====
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> > "unsubscribe tft"
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