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Re: (TFT) Question to all of you



Dan, I think that's it.

Check the photos here from eBay:
http://img.inkfrog.com/click_enlarge1.php?image=7-45labyrinthineGame2.jpg&username=thecore&aid=043523822


On Wed, Apr 17, 2013 at 3:43 PM, <dwtulloh61@cox.net> wrote:

> Sounds like Labyrinthine
> http://www.boardgamegeek.com/boardgame/68224/labyrinthine
>
> User summary: One player is the Evil Wizard. The Evil Wizard may arrange
> the sections of the gameboard, representing rooms and hallways, in any way
> desired. The Evil Wizard places the Princess in the last room. The
> player(s) representing the questing party wins the game if the Princess can
> escape from the Evil Wizard. The Evil Wizard player wins by destroying the
> questing party.
>
> Sounds like it fits the supplied description to a 'T'
>
> Dan
>
> > > I am looking for a 1980's "board" game (or "hex die game", I am really
> not
> > > sure what it should be categorized as) and I think it had the word
> "Maze"
> > > or "Labyrinth" in the title. It consisted of 3" x 3" square sheets of a
> > > grid pattern (9 squares: 3 per row, 3 per column, colored either black
> or
> > > white--see bottom of this email for examples) that when placed next to
> each
> > > other would create a maze. It was a 2 player game. Some squares had a T
> > > shape, some an L shape, some had a corner, some had a straight line
> down
> > > the center of the grid. See my examples at the bottom of this email of
> what
> > > some of the 3x3 maze parts looked like.
> > >
> > > There were 2 teams: the Heroes, and the Evil Dungeon Owner (or Evil
> > > Wizard). Each team had a set of precut playing pieces made out of small
> > > square cardboard pieces, smaller than the individual squares on the
> maze.
> > > Hero enters the maze to rescue the Princess character out of the
> center of
> > > the maze. But all the Evil Dungeon Owner game pieces are placed face
> down
> > > in the maze after the Dungeon Owner has created a maze layout (using
> most
> > > or all of the 50 or so 3" squares). The Princess' location is not known
> > > until someone of the hero's team stumbles upon the room where the
> princess
> > > is kept.
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