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Re: (TFT) Disengaging - Revision in Melee
The rule that was in the last edition of Melee is the one I have accepted as
cannon. We have always used it, once it came out, and felt that it fixed a
real problem in the game.
Warm regards, Rick.
On 2014-08-27, at 11:10 PM, Joseph Beutel wrote:
> I'm sure we've talked about this, but I only just noticed that in my copy of Advanced Melee figures may disengage from enemies with a lower adjDX than themselves without any attack. My copy of Melee has the rule I've always used which is that they get a free attack on the disengaging figure with a die roll modifier equal to the difference in adjDX (its harder to hit the enemy but not impossible).
> What's the official "final" rule? It seems unfair to just let high DX figures always disengage in a 1 on 1 fight.
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