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(TFT) More Weapons, and variable strength

The TFT (i.e. Melee) weapon system is at least simple but it has a few
issues. I planned to create a small table of generic weapons (sword, axe,
spear, etc.) on one axis and ST on the other. Then Roman soldiers could
carry short swords without being inefficient whether they were ST 11 or
not, etc..

I may have got a bit carried away.

The output of the program is an HTML file
and a longer list including weapons I haven't figured out yet:
There's also commentary attached.

Any comments gratefully accepted, including anything that looks stupid or
how your favourite weapon is missing.


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