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(TFT) Re: New TFT Talent: Shield Wall. -- 3 questions from Don



Hi Don,

1)    Currently the rules do not specify.  So all shields are allowed.  
In the section of my own thoughts below, I discuss putting a minimum 
shield size on them.

2)    No, the rules as written allow you to go with either the regular 
hex grain (as you discuss) and the alternate hex grain (where every 
second figure is a bit ahead of the other.  This allows for 12 shield 
wall facings, not six.  With out the careful 'overlapping' rules, it 
would
be very hard to form shield walls against enemies that approach you from 
one direction, and easy if they approach you 30 degrees away from that 
first heading.

3)   Yes, they can use weapons.

Warm regards, Rick.


On 2015-02-11, at 10:22 AM, dpod19@comcast.net [thail] wrote:

> 
>  My thoughts.
>  
> 1. would  the shields have to be  large, or medium sized?..
>  
> 2. would  characters have to have their  'middle front' hex facing 
outwards, so their  'side hexes'..over lap? This would make it , like a 
true  shield wall.
>  
> 3. would they be able to use a weapon if  in the shield wall?
> 
> From: "Rick Smith rick_ww@lightspeed.ca [thail]" 
<thail@yahoogroups.com>
> To: "Matt Fraser" <mathesonfraser@gmail.com>, "Alec Morrison" 
<alec@morrison.io>, tft@brainiac.com
> Cc: thail@yahoogroups.com
> Sent: Wednesday, February 11, 2015 1:14:59 PM
> Subject: [TFT Thail] New TFT Talent: Shield Wall.
> 
> 
> 
> Hi guys,
>   I am adapting a new talent by Neil Gilmore for possible use in my 
campaign 
> that I saw on the TFT mailing list and would like your thoughts.
> 
> 
> IQ 8 Shield Wall (1) co-requisite shield.
> If two figures with this talent have 'overlapping' front hexes, each 
may share
> one point of their shield's damage protection.  If you have a man on 
each 
> side of you, (each with this talent), you may get a point of 
protection from each.
> 'Overlapping' in this context means if the attack comes thru a shared 
front
> hex OR if you are standing in the front hex of the man beside you who 
is 
> part of the shield wall.
> 
> 
> Some thoughts of my own.
> -- Currently this protects only one hit per shield.  A more powerful 
(realistic?)
> version would protect you the amount of the size of the shield 
(everyone must
> carry the same shield size).   So if your shield wall had everyone 
carrying 
> large shields, the man in the middle would get –4 damage from 
attacks thru
> the front.
> 
> -- I think that most traditional shield walls (Roman, Greek, English 
around 1044),
> etc. all used large shields.  This would suggest that either the 
shield has to be
> at least that large to work, or the bonus is equal to the size of the 
shield (so there
> is a strong incentive to got to larger shields.)
> 
> -- The careful definition of overlapping is so shield walls can be 
built along
> alternate hex grains and so we don't have some people in the wall 
having 
> more protection than others in the same wall.  Basically this is so 
shield walls
> are not dominated by the hex grid.  This rule does mean that the wall 
can 
> curve gently.  However, everyone ends up having to face the same way, 
you
> can't make a shield wall out of six figures radiating out from a 
central hex. (Or
> rather you can, but the wall is only half as effective and a everyone 
has one 
> side hex exposed.)
> 
> -- In my campaign prerequisites are like spells, which grant you the 
lower level
> spell at no memory cost.  Co-requisites are like talents where you 
have to pay
> memory for the lower level talent.
> 
> -- I have agis shields in my campaign (which stop 3 hits) and tower 
shields 
> (which stop more, depending on size).  This is why I am nervous about 
Neil's
> original rule that adds the full value of the shield to both sides.  
Do we want to
> put a maximum of –2 hits taken in these rules to prevent shield 
walls from being
> dominated by huge shields?
> 
> 
> 
> 
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