[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index]
At 03:55 PM 2/11/2015, David wrote:
Realistically, if naginata were that good everybody would copy them and
they wouldn't be exotic for long.
Historically, naginatas were used as a mainstream military polearm.
They're at least as powerful as a katana, which is comparable to a
fine bastard sword, and are quite capable of impaling/thrusting
attacks. I don't think nerfing them down to 1+1 with no charge damage
bonus makes much sense. I also don't think requiring an extra talent
for them makes much sense _unless_ you are giving them some sort of
bonus, and so I don't see a problem for TFT: I take it as a
specialized weapon art that uses a particular weapon and trades study
for more-efficient-than-normal damage, while not being more deadly
than a heavier ordinary polearm, so I don't see it as a real balance issue.
I'd suggest that it opens the door to other specialized weapon
talents that require similar training requirements, focus on one
weapon, and give essentially a +1 something to a single weapon that
isn't otherwise the best weapon of it's general type. (i.e. it might
be somewhat more of a balance issue if it applied to a ST 15-16
weapon that can be made very fine, (and more so with Rick's +3 damage
for 2-handers) though then again, maybe not).
Post to the entire list by writing to email@example.com.
Unsubscribe by mailing to firstname.lastname@example.org with the message body